iPhone SDK Application Development

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iPhone SDK Application Development
O?Rei--y Media, Inc | ISBN: 0596154054 | PDF | 392 pages | 6.0 MB

Book Description
This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple?s iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications.

This book will help you:

Design user interface elements with Interface Builder and the UI Kit framework
Create application controls, such as windows and navigation bars
Build and manage layers and transformations using Core Graphics and Quartz Core
Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox
Handle network programming with the CFNetwork framework
Use the Core Location framework to interact with the iPhone?s GPS
Add movie players to your application

iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.

About the Author
Jonathan Zdziarski is better known as the hacker ?NerveGas? in the iPhone development community. His work in cracking the iPhone helped lead the effort to port the first open source applications, and his book, iPhone Open Application Development, taught developers how to write applications for the popular device long before Apple introduced its own SDK. Prior to the release of iPhone Forensics, Jonathan wrote and supported an iPhone forensics manual distributed exclusively to law enforcement. Jonathan frequently consults law enforcement agencies and assists forensic examiners in their investigations. He teaches an iPhone forensics workshop in his spare time to train forensic examiners and corporate security personnel.

Jonathan is also a full-time research scientist specializing in machine learning technology to combat online fraud and spam, an effort that led him to develop networking products capable of learning how to protect customers. He is founder of the DSPAM project, a high-profile, next-generation spam filter that was acquired in 2006 by Sensory Networks, Inc. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

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