XNA 4 3D Game Development by Example Beginner's Guide

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XNA 4 3D Game Development by Example: Beginner's Guide by Kurt Jaegers
Packt Publishing | Sep 25 2012 | ISBN: 1849687080 | Pages: 322 | PDF | 4.85 MB

Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering.
Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars.

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Tags: Example, Beginner, Development
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