ProSequencer for Max 2013-14
Plugin | 3ds max | 86 KB
If you抮e working with multi-shot animations this will make your life a lot easier! You can now create, view and tweak an edit directly inside 3dsMax. All this in an artist friendly way comparable to working in After Effects or Premiere. Quickly export previews or render clips directly from the timeline.
Sequence camera shots and/or Statesets.
Adds a 慣imeline Navigation Bar?comparable to the one found in After Effects.
Easy preview and render functions, quickly create previews and setup renders from a clip抯 context menu.
Token based render/preview system
Does not get in your way when you are not using it, collapses to only show the time navigation bar.
Automatically set the camera抯 wireframe color to indicate if a camera抯 track is selected or if camera is active.
MaxScript access to the sequence data for integrating into existing pipelines and render managers.
Sequence data is saved in the max file itself in a non disruptive way. This means the scene will just open fine even when the sequencer is not present on the system.
Intelligent viewport handling, it will only activate a camera when there is a camera viewport present. So it will not force a camera view when for example you are working in a top-left-front-perspective layout.
Install and use serial number 00000-00000-00000-00000-00000