Artlantis Studio 22.214.171.124 MacOSX | 790 MB
Abvent announced Artlantis 5, the latest version of the fastest, stand-alone 3D rendering application developed especially for architects and designers. Artlantis 5 combines the most advanced and efficient tools for fast and easy photo-realistic rendering of 3D projects. New features include an entirely redesigned interface; a new Artlantis Media catalog and InApp store; and a free iVisit 3D option for panoramas and VR objects.
Artlantis Studio v126.96.36.199 (Mac OSX)
These and other new features announced with the launch of Artlantis 5 make it one of the fastest, most advanced rendering applications available for architects and designers on the market today.
New features in Artlantis 5
- New Interface
The Artlantis 5 interface has been completely redesigned to take advantage of the benefits today's wider screens offer. Artlantis 5 optimizes the project's display, and offers an even larger preview size. Artlantis 5 makes it easier and more comfortable than ever to work on projects: standardized on Mac and Windows, Artlantis 5?s interface is based on a single, clear window, adjustable and easy-to-use. With its inspectors grouped at the top of the screen, the working window is more readable - displaying the lists on the left and catalog at the bottom of the screen. As a result, the number of clicks needed to access the desired feature has been reduced considerably. To meet everyone's own needs and work habits, Artlantis 5 offers a new option to filter the list to optimize the content.
- New Media Catalog | InApp Store
Using the new media catalog is fast and efficient. Its organization into categories and subcategories makes choosing media very fast and easy. For better use of workspace, the catalog window can be moved independently onto a second screen if desired.
Artlantis 5 also includes new shaders. Some are optimized with additional parameters like relief mapping to better simulate the depths of surfaces. In addition, non-repetitive tiling shaders and multi-texture natural shaders simulate natural surfaces like ground, grass, and water.
The Artlantis 5 revolution would not be complete without the InApp Media Store offering more than 5,000 objects and shaders of all kinds for purchase. Users can enrich their Artlantis Media catalog at any time by logging in and downloading new Media that are automatically placed in the correct categories and subcategories. Artlantis 5 includes a Media converter application so that users can convert their own library or previously purchased Artlantis Media CDs into their new Artlantis 5 catalog.
- Free iVisit 3D Option for Panoramas and VR Objects (Artlantis Studio only)
Create a realistic virtual tour inside your project with multi-node panoramas using iVisit 3D. Artlantis 5 automatically creates everything needed to view the panoramas. Based on Flash technology, the player is free of charge and viewable within most popular web browsers. An iVisit 3D Builder App also allows users to convert and share these panoramas on an iPad, iPhone or Android device. iVisit 3D is now available in a FREE download from Apple's App Store or Google Play. In addition, iVisit 3D VR Object allows you to manipulate and move a scene in 360?. An automatic feature, simply select the number of images to calculate horizontally and vertically to ensure a smooth animation.
Recommended System Requirements
Macintosh IntelR Core i5, i7,Mac Pro - 4 / 6 / 8 Core
4GB RAM in 32-bit or 8GB RAM in 64-bit
Mac OS X 10.6, Mac OS X 10.7
500 MB free disk space
OpenGL graphic card with 512 MB of memory
Screen resolution of 1600 x 1200
Network card and Internet access internet (activation / deactivation)
QuickTime Player 10
Crash when adding a animated people.
Material list Smoothness slider get jammed.
Scroll screen available with two finger.
Destination folder changed after a crop render.
Media catalog a created subcategory to a category was not taken into account.
In the material list the selected Shader is not the right one displayed into the Shader's inspector.
The light is differently calculated between Artlantis and the Batch Rendering.
Some Dosch Design cars in aof couldn't be converted in alto.
Delete a layer the animated connected objets were not deleted.
Animation rendering, the last image was rendered x times.
A VR Object couldn't be read.
In 2D View the clipping box didn't cut the geometry.
Casted shadows of a relief Shader was different between the Preview and the final rendering. An atl file generated by ArchiCAD, all the geometries were stack in a unique layer.
The Batch could get jammed.
Neon Shader became activated in all the points of view.
The Bath Rendering did not calculate the sun study.
Site insertion tool: impossible to see the axes in 2D view.
The Update button of the Keyserver is not working.
Calculated a VR Object, Windows restarts the machine even if the Batch Rendering is calculating.
Media Store we can now download more than one Media at a time.
Crash while moving a tree.
Maxwell Render "Error while trying to render a file".
Shader Granulated Glass, Refraction and Shininess parameters the numeric fields were not operational.
Open an atlo or atla file then export as skp led to an export error.
Batch rendering once relaunched a VR Object restarted not at the x image but at the 1st one. dwf and obj files imported lost all its objects a Shader saved into the atl file.
PassWord if need is: MrSquiggles