Artlantis Studio v5.1.2.4 Multilingual with Models and Shaders Pack WiN32 WiN64 MacOSX

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Artlantis Studio v5.1.2.4 Multilingual with Models and Shaders Pack (WiN32,WiN64 - MacOSX)

Artlantis Studio v5.1.2.4 Multilingual with Models and Shaders Pack (WiN32,WiN64 - MacOSX) | 6.14 GB

A new logo and new facets of the Artlantis revolution start moving around a redesigned interface, an integrated media store and optimized functions ! With version 5, Artlantis's updates vividly proclaim: "Ergonomics, Simplicity, and Quality" for photo-realistic renderings for everyone! Raise the curtain and discover the world through this window, which reveals, in real-time and in full radiosity, your imagination and our reputation.

Artlantis Studio Version 5:
Times change, hardware evolves, and the Artlantis interface has changed, too. To take advantage of the benefits a wider screen has to offer, the Artlantis 5 interface has been completely redesigned. Artlantis 5 optimizes the project's display, and offers an even larger preview size. Artlantis 5 makes it easier and more comfortable than ever to work on your projects: standardized on MacOS and Windows, Artlantis 5?s interface is based on a single clear window, adjustable and easy-to-use. With its inspectors grouped at the top of the screen, the working window is more readable - displaying on the fly or permanently, depending on your preference, the lists on the left and catalog at the bottom of the screen. As a result, the number of clicks needed to access the desired feature has been considerably reduced !

To meet your own needs and work habits, Artlantis 5 offers a new option to filter the list to optimize the content.

Artlantis 5 offers new features to your perspectives: each point of view now has its own infinite ground with altitude and material, as well as background and foreground images. Handling, re-sizing and adjusting backgrounds and foregrounds is easier than ever in this new version. Artlantis 5 also introduces a new function particularly useful for high vertical projects: the Architect camera. This option displays the project in two vanishing points only to obtain real verticals.
Finally, Artlantis 5 offers better visibility of your project in the 2D view thanks to a sectional cut at the height of the camera and the display of textures.

Preview Controller
Handling shaders or simple textures in the preview or in the 2D window is easy. A preview controller allows you to move, resize, and rotate shaders and textures. A simple keyboard shortcut is all it takes to snap a shader or texture to the geometry automatically.

Just like shaders and textures, objects are handled with the same ease in the preview or in the 2D view. Rotate, move, resize or duplicate ... everything is optimized! The objects can also be snapped onto edges.

Editing lights in the 2D view or in the preview? Thanks to the new 'vertical guides' in Artlantis 5, lighting can be edited quickly and easily in both windows. It allows you to position the direction and fall-off of a single light or of a selection of lights right in the 3D space.

Last but not least, Artlantis 5 simulates the volumetric effect of a light by adding a cone of light at each spot in your scene.

Starting with Artlantis 5, the manual heliodon can be set easier than ever by adjusting the angles for zenith and azimuth right in the Inspector.
Like the lights, the volumetric effect of the rays of light, or ?God rays', can be added in post-process in the heliodon settings. To give you greater freedom in image reprocessing, these effects are recorded in specific layers when exporting in PSD.

iVisit 3D
In addition to panoramas, Artlantis 5 and iVisit 3D allow you to create VR Objects! The iVisit 3D Player has been upgraded to open up new horizons in creativity. The display quality of iVisit 3D panoramas and VR Objects is better than ever -- whether you're viewing on a website or on a mobile device. For unlimited sharing, a new Android application is now available on Google Play, in addition to that from the AppStore.

To improve your experience using multi-node panoramas, iVisit 3D now offers two navigation methods: 1) keep the point of view of the direction you're moving in, or 2) choose the default view of each node. The navigation thumbnails precisely represent each point of view. Setting your iVisit 3D panoramas, you can now navigate between the nodes directly in the preview.

The Artlantis Studio 5 Timeline has been optimized to ensure precise control of all events and movements associated with your animations. Each animated parameter is now presented as a track and as a hierarchical list...With magnetic guides, the key frame will snap automatically and graphically, ensuring a fluid connection and simplified synchronization of sequences. Finally, to enhance your animation, new, high-definition 3D characters are available for sale in the Media Store.

Shaders Pack, Models Pack for Artlantis Studio
Cars, Trees, People
Abvent Artlantis Shaders Vol1 - Interior Textures
Abvent Artlantis Shaders Vol2 - Exterior Textures
Abvent Artlantis Shaders Vol3 - Wood and Trees
Abvent Artlantis Shaders Vol4 - Walls and Roofs
Abvent Artlantis Shaders Vol5 - Wall Coatings
Abvent Artlantis Shaders Vol6 - Composites
Abvent Artlantis Shaders Vol7 - Carpeting
Abvent Artlantis Shaders Vol8 - Wood and Parquets
Construction Materials
Cultured Stone
Exterior 3D Plants Vol1
Exterior 3D Plants Vol2
Floor Marble
Floor Pro
Ground Pro
Wood Pro

Recommended System Requirements for Mac OSX:
Macintosh IntelR Core i5, i7,Mac Pro - 4 / 6 / 8 Core
4GB RAM in 32-bit or 8GB RAM in 64-bit
Mac OS X 10.6, Mac OS X 10.7
500 MB free disk space
OpenGL graphic card with 512 MB of memory
Screen resolution of 1600 x 1200
Scroll mouse
Network card and Internet access internet (activation / deactivation)

Recommended System Requirements for Windown :
- Intel Core i7, Xeon, 4 + Cores
- RAM 8 GB or 16 GB
- Windows 7, 8 or 64 bits
- Graphics Card 1GB, supports OpenGL 1.4.
- Screen resolution: 1920 x 1080

Minimum System Requirements
- Intel Dual-Core 2,66 GHz or equivalent
- RAM: 4 GB for 32-bit or 6 GB for 64-bit.
- Windows Vista Home Basic 32-bit
- Graphics Card 512 MB , with support OpenGL.
- Screen resolution: 1280 x 720
- Access to the Internet
* Graphics chipsets are not supported.



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Tags: Shaders, MacOSX, Models, Studio, Multilingual
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