Blender For Game Artists Volume 3 (13/11/14)

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Blender For Game Artists Volume 3 (13/11/14)

Blender For Game Artists Volume 3 (13/11/14)

Blender For Game Artists Volume 3
13 Lessons Project Files Included MP4 | 977MB

In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to
Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for
creating animated in-game models even if you're a complete newbie!
In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d
software) basics, primitive creation, 3D space coordinates, loading in reference material,
and basic mesh manipulation. While near the end of the course, you'll start to feel like a
game art pro as you begin to learn and understand the concepts of UV unwrapping, asset
rigging for animation, animation creation, mesh exporting, and game integration.
This course will consist of 5 volumes and we will be releasing a volume every week. The

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Tags: Blender, Artists
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