Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion

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Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion
Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion | 2.9 GB
Software: Maya 2013, KRAKATOA MY, Fusion 6.3, Genarts Sapphire 6, Frischluft Lenscare | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 1h 35m
Genre: eLearning | Advanced | Project Files Included | March 2, 2014

In this tutorial we will learn to create an abstract creature in Maya using KRAKATOA and composite our shots in Fusion. Throughout these lessons we will look at how to create a complete shot from conception to the final product. We'll start by using Maya's built in effects as a base for our particles and then delve into KRAKATOA to learn the fundamentals of this tool. As well as explore several KRAKATOA settings and render several shots using the KRAKATOA renderer. Finally, we will begin to composite using advanced compositing techniques to create a series of high-quality shots.

By the end of this training, you should feel comfortable using KRAKATOA with Maya and Fusion in your current workflow.

Creating an Abstract Forest Entity Using KRAKATOA in Maya and Fusion


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Tags: Fusion, KRAKATOA, Abstract, Forest, Entity
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