The Gnomon Workshop How To Render Matte Surfaces Vol 1-3

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The Gnomon Workshop - How To Render Matte Surfaces Vol 1-3
English | .AVI | 720x480 | DivX 702 Kbps | MP3 96 Kbps | 2.02 GB

On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them.


Next he explains and demonstrates the basics of how our brains interpret form via value changes. Scott uses observational video clips of a box in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of planar forms. The rendering examples demonstrate the use of pencil, chalk and marker. This DVD is intended as a "must-watch" for beginners and a good refresher for the more experienced artist/designer.

Vol1:

Topic Covered:

* Tools and Materials
* Contrast and 1-2-3 Read
* Calculating Cast Shadows
* Form Changes = Value Changes
* Observing Reality
* Light Types
* Quick-Shading Techniques
* Focal Point

Chapters:

1. Introduction
2. Form Change = Value Change
3. Tools and Materials
4. Casting Shadows
5. Reflected Light
6. Halfway to Black
7. Lighting Strategies
8. Sunlight Shading Demos
9. Local Light Demos
10. The Last Rendering

Vol2:

Topics Covered:

* Lighting Strategies
* Understanding Reflected Light
* Shading Cylinders, Cones and Spheres
* Combining Geoforms
* Core Shadow Values
* Cast Shadow Construction and Rendering

Chapters:

1. Introduction
2. Value Change = Form Change
3. Shading Cylinders
4. Shading Cones
5. Shading Spheres
6. Train Rendering

Vol3:

Topics Covered:

* Lighting Strategies
* Calculating Cast Shadows
* Sunlight Characteristics
* Local Light Characteristics
* Shading Compound Curved Surfaces
* Quick-Shading Techniques

Chapters:

1. Introduction
2. Curved Surface: Example 1
3. Simple Curved Surfaces
4. Compound Curved Surfaces
5. Undercut Curved Surfaces
6. Shading X-Y-Z Surfaces
7. Shading the Floating Form
8. Spaceship 1
9. Spaceship 2
10. Spaceship 3

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Tags: Surfaces, Render, Gnomon, Workshop
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