Digital Tutors - Map Baking Techniques in Maya LT Tutorial -ALTAiR
ISO | Durring 32m 45s | Project Files Included | Author Justin Marshall | English | 459.1 MB
that make using very dense, highly detailed models impractical. They can be difficult to maneuver around a scene and the topology may not be ideal for deformation.
For this reason, we can transfer high resolution detail and color information from a high resolution model to a low resolution target and Maya LT provides tools for doing just that.
In this tutorial we'll take a brief look at texture baking in Maya LT. We'll look at the Turtle Texture Baking interface and some of the basic settings to look for. We'll then transfer a color texture from one model to another. We'll also look at transferring detail via normal maps, baking ambient occlusion maps, and learn to bake lighting into a texture.
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